720 charcoal to make gunpowder.
Satchels for armored floor.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
Garry s mod tool gun 100.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Tool max repair cost.
56 hours 35 min 1 sec 555 560.
This guide shows details of satchel raid s and what is needed for them.
480 sulfur to make gunpowder.
The armored door is the highest tier door and is the best option for base defense.
This does not include the sheetmetal door.
960 sulfur 1440 coal iron door 4 satchels.
Use sparingly due to its expensive cost to make and upkeep therefore use it to protect your most valuable items.
Short about guide here i ll show satchel raid s and what is needed for them.
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Wood foundation 3 4 sachel charges wall 3 sachel charges roof 3 sachel charges stone.
The raw materials required for crafting a satchel charge from scratch are.
Tool quantity time fuel sulfur.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
Armored everything is 6.
20 satchel charges 3 c4 6 rockets floor grill 72 explosive ammo 4 satchel charges 1 c4 2 rockets tool cupboard 9 10 explosive ammo 1 satchel charge 1 c4 1 rocket.
All items from the metal building tier require 23 satchel charges to be destroyed.
Explosive melee throwing attacks guns.
The door has a working hatch which allows you to see outside of the door and can be shot through in both directions.
Doors wooden door 2 satchels.
12 gauge buckshot 95 239.
Crafting a satchel charge requires.
Please don t use particular stats in the description as they are changed often.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
80 metal fragments to make beancan grenades.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Armored wall the armored wall is the best type of defense in any base.
1920 sulfur 2880 coal hqm door 12 satchels.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.